![]() ![]() ![]() is helpful when trying to create your own graphic packs. Note: While not necessary, knowledge about engines, rendering concepts, graphic effects etc. Everything after a # character is considered a comment. Rules.txt contains information about the graphic pack, the games it is applied to and one or multiple rules that can modify texture properties. Click here to learn how to install a graphic pack rules.txt In this folder are the txt file rules.txt. ![]() Graphic packs intercept at the rendering level, so they can't alter the logic of the game.Ī graphic pack is a folder with the the name of the game, without spaces and at the end the resolution. However, there are some limitations as well. Custom textures and some more complex control over drawcalls ( Not yet supported but planned for the future).Overwrite shaders (very powerful since everything uses shaders).Overwrite certain texture properties (like the resolution).Add or change any visual aspect of the already existing materialsįrom a technical standpoint, graphic packs allow the following:.Change lighting related aspects of the game.Workarounds for graphic bugs until we find a proper solution.Modify or remove post-processing effects.Increase the resolution and quality of shadows.3.3 Main community repository for graphic packs.3.2 Graphic packs installation and usage.1 What graphic packs can potentially do:. ![]()
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